![]() # With this you can enable or disable olympiad system # Enable or disable certification transforms in oly # Maximum number of Class-Irrelevant Team matches a character can join per week # Maximum number of Class Individual matches a character can join per week # Maximum number of Class-Irrelevant Individual matches a character can join per week # Maximum number of matches a Noblesse character can join per week # Divider for points in classed and non-classed games # Time to wait before teleported to arena. # Log all Olympiad fights and outcome to olympiad.csv file. # Enchant limit for items during Olympiad battles. # Equipped items will be moved to inventory during port. ItemID's need to be separated with a comma (ex. # Olympiad Managers announce each start of fight. # Hero tables show last month's winners or current status. # Maximum points that player can gain/lose on a match. # Noblesse points awarded to Rank 5 members. # Noblesse points awarded to Rank 4 members. # Noblesse points awarded to Rank 3 members. # Noblesse points awarded to Rank 2 members. # Noblesse points awarded to Rank 1 members. # Rate to exchange points to reward item. # The minimal matches you need to participate to receive point rewards # ItemId used for exchanging to the points. # Format: itemId1,itemNum1 itemId2,itemNum2. # 0 for displaying digits instead of text phrase (old style). # Number used for displaying amount of registered participants, messages "Fewer than. # Required number of participants for the 3x3 teams games # Required number of participants for the non-class based games # Required number of participants for the class based games # Points for reaching Noblesse for the first time # Olympiad Validation Period, Default 12 Hours. # Olympiad Battle Period, Default 5 minutes. # (If set different, should be increment by 10mins) # Olympiad Competition Period, Default 6 hours. # Olympiad Start Time for Min's, Default 00 so at the start of the hour. # Olympiad Start Time in Military hours Default 6pm (18) ![]() # Also please understand what you are changing before you do so on a live server. # Please take extreme caution when changing anything. # If you modify any of these settings your server will deviate from being retail-like. # The defaults are set to be retail-like. I wanted to ask you how the points to obtain tokens in the Olympics would work correctly, since I have a player who played 22 fights and obtained 19 points but did not obtain tokens. Zone manager with drowning/breath area working.Gathering process and gather skill level up.Legion system with many advanced features, legion warehouse.Quests engine with campaign quests, group drop distribution for quests.Items stats attributes, attack, defense, etc.Different skill types: damage/heal/DOT/HOT/buff/debuff/transforms/traps/mantras (hundreds of skills working correctly).Merchant npc sale & buy items, shops 100%.Monsters move and attack normally (Basic AI).Items support, equipements, potions, food.Player warehouse (including account warehouse).Aion client version 1.9.0.2 full support.Updated - Flyeverywhere(Except for 2 new maps) ![]() All Effects are working(skills,animations - Patch fix) Here's The list of Features and fixes made: ![]() VGA :GeForec FX 5600(128MB), DirectX 9 or higher The Server Supports 1.9.0.2 Final version Hope you All will take a part in Our server. ![]()
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